Sometimes you think you know the rules, when actually you don’t.
I had been conditioned by years of war gaming, so that when I read one of the rules for Marvel: Crisis Protocol I thought I understood it. But reading it back just now, I realised I missed something vital.
And there it is: staring you right in the face.
You can choose any edge to be be your deployment edge. Because it is a 3×3 square, the player without priority could pick a side edge and be playing the game across the table width-ways rather than length-ways.
That opens up many more options for the non-priority player. This happens after terrain (the battlefield) is deployed but before scenario elements are put in place.
Now some of you will be be going:
But some of you out there, like me, will be going: